STYLIZED CHARACTERS
Work includes 3D models and textures spanning over 10 years on titles such as Plants vs Zombies, The Sims 4,
Civilization V: Gods and Kings, FarmVille, Star Control: Origins, Sid Meier's Railroads and X-Com: Enemy Unknown.
X-Com and Civilization concepts for the Sectopod, Sectoid and Pacal are courtesy of Piero MacGowan.
PLANTS vs ZOMBIES
Hand painted low poly character and environment art
Contributed to characters, environments and props. Hand painted 3d
models are low poly and designed to be performant on mobile devices.
CIVILIZATION V: GODS AND KINGS
Scenes created by the Firaxis 2K Art team
My personal contribution to the scenes include character modeling/textures, scene lighting, 3D matte projection
and scene finalization including color key, scene and character polish and environment map processing.
3D character models/textures I created include Pacal, Napoleon, Theodora and Genghis Khan
I contributed to scene lighting, 3D matte projection and scene finalization for the following scenes:
Gustavus, Dido, Attila, Haile Selassie, William of Orange and Boudicca
3D character models and textures include Theodora, Napoleon,
Pachacuti, Pacal and Genghis Khan.
Please visit these frames to see the full scene and animations
for characters I modeled in a real time game environment.
Theodora - 1.55
Napoleon 3:48
Pachacuti 4:51
Pacal 6:15 (personal favorite)
Genghis 6:25
Pachacuti, Pacal and Genghis Khan.
Please visit these frames to see the full scene and animations
for characters I modeled in a real time game environment.
Theodora - 1.55
Napoleon 3:48
Pachacuti 4:51
Pacal 6:15 (personal favorite)
Genghis 6:25