Social and Mobile Games
Model was painted in 3ds Max. The goal was to reproduce the concept above (unknown artist) using one hand painted texture map for all lighting and to keep the model under 768 verts.
Scene from Cityville 2. City scene models were done by the talented crew at Zynga East. Contributions include various environment assets. Screenshots by Dan Halka.
Environment props for Cityville 2
Hand painted low-poly dragon - 1,286 triangles
Bandit Jack
Concept character for Frontierville's Pioneer Trail
Concept character for Frontierville's Pioneer Trail
Doodle Jump zombie character concepts for Lima Sky